Hi guys, I'm working on my first indie game called Jungle Snax.
At first I decided to make it a simple 'collect the objects' casual game. Such as a cargo plane has dropped a whole bunch of fruit and you have to catch them all.
However since adding particle effects when catching the fruit it seemed more fun, and a little like Fruit Ninja)
In my latest version i've since added nice 'slice' graphics for the particles.
Although, this changes my whole game story and the flow of the game.
Should i re-work my story to suit my mechanic, or re-work my mechanic to suit my 'catch them all' idea?
Would appreciate any feedback!